Launch Day Larry
In the world of strategy games, “Master of Command” stands out like a general in a sea of privates. This game doesn’t just ask you to lead; it demands you to strategize, customize, and occasionally, curse at your screen. With its focus on commanding armies rather than entire nations, it offers a concentrated experience that feels both manageable and deeply engaging. But does it deliver a victory worthy of a parade, or does it retreat under the weight of its own ambitions? Let’s march into the details.
“Master of Command” is a strategy game that knows how to keep players on their toes. The gameplay is a delightful blend of tactical depth and extensive customization options. Players are drawn into large-scale battles where strategic positioning, like gaining high ground or utilizing cover, can turn the tide of war. The combat system is both satisfying and responsive, striking a balance between simplicity and depth that keeps players engaged for hours on end.

Customization is where “Master of Command” truly shines. Players can tailor their armies with historical accuracy, renaming units, enhancing them with items, and assigning officers. This level of personalization adds a layer of depth that is both immersive and rewarding. The game also boasts impressive replayability, with procedurally generated campaign maps and a variety of units and factions encouraging repeated playthroughs. Rogue-lite elements over three acts add a fresh twist to tactical battles, making each playthrough feel unique.
However, not all is perfect on the battlefield. The game struggles with some technical issues, such as clunky controls and restrictive camera movement, which can detract from the overall experience. The AI, at times, seems to have the strategic acumen of a goldfish, and the lack of voice acting leaves some emotional moments feeling flat. Plus, if you’re hoping to play on a Steam Deck, be prepared for a workout in joystick configuration and squinting at tiny text.
Visually, “Master of Command” is a mixed bag. The graphics are generally well-received, with a charming and consistent art style that fits the game’s theme. The hand-drawn elements are particularly stunning, adding a unique aesthetic that sets it apart from other strategy games. The visuals on the campaign and battle maps are engaging, with artillery barrages and cavalry duels that are both visually and strategically satisfying.

Yet, the graphics aren’t without their flaws. Troops on the battlefield can appear static, reminiscent of tin soldiers, and the lack of dynamic animations in melee combat can make battles feel less immersive. Some players have noted that the battle graphics can look washed out, with many assets being 2D, which might not appeal to everyone. Performance issues, such as lag and a game-breaking bug, have also been reported, which can be frustrating for players expecting a smooth experience.
The story in “Master of Command” is intricately woven into its campaign gameplay, offering players a dynamic and personalized narrative experience. Unique in-game events, like acquiring a new cannon unit with a distinct uniform, add depth and personal history to the player’s army. These “little heroic moments” enhance the player’s connection to their units and the game’s world, making each playthrough feel unique.

However, the story isn’t without its pitfalls. The linear and repetitive structure of the campaign map progression can limit player freedom, leading to a formulaic playstyle. The lack of a nation-building aspect might not satisfy players looking for a more complex narrative experience. While the artistic style is praised, some feel that the game prioritizes style over substance, suggesting that the story and gameplay might not be as developed or polished as they could be.
“Master of Command” is a game that excels in its strategic depth and customization options, offering a satisfying and engaging experience for strategy enthusiasts. While it stumbles in areas like AI, controls, and story depth, its core gameplay and visual style make it a worthy addition to any strategy fan’s library. With potential for further enhancement, particularly in modding support, this game could march its way to masterpiece status.
Score: 7.5/10