Launch Day Larry
Ah, Heretic and Hexen, the dynamic duo of dark fantasy FPS games that once had us all spellbound. Nightdive Studios has taken on the Herculean task of remastering these classics, and while they’ve certainly cast some impressive spells, a few have backfired. Let’s dive into the arcane arts of gameplay, graphics, and story to see if this remaster is a potion worth drinking.
The remastered versions of Heretic and Hexen aim to modernize the gameplay while keeping that nostalgic charm intact. The ability to change classes mid-game in single-player mode is like finding a hidden stash of mana potions—exciting but potentially game-breaking. Some purists argue it detracts from the original design, while others appreciate the flexibility. However, the process of reverting choices is about as straightforward as deciphering an ancient spellbook.
The co-op mode, while fun, suffers from a save system that seems to have been designed by a mischievous imp. Losing progress due to overwritten save files is a frustration that even the most patient wizard would struggle with. Meanwhile, the inability to disable auto-aim is a point of contention, though the addition of controller support is a welcome boon for those who prefer a more hands-on approach.
Technical issues like GPU crashes and rendering problems are the gremlins in the machine, occasionally turning your epic quest into a test of patience. Yet, when the game runs smoothly, the fast-paced, brutal FPS magic weapon gameplay is as thrilling as ever.
Graphically, the remaster is a bit like a polymorph spell gone awry. On one hand, the enhanced visuals, modern resolutions, and 60+ fps support make the game look and feel more accessible on current hardware. The redone cutscenes maintain a nostalgic 90’s aesthetic, which is a delightful nod to the past.
However, the “doom-ification” of the graphical identity has left some areas looking worse than the originals, much to the chagrin of die-hard fans. Rendering problems, such as light flickers causing floor and ceiling warping, suggest a lack of thorough testing. The sprite issues, particularly with weapon attacks, are like a bad illusion spell—distracting and immersion-breaking.
For those who prefer the original aesthetic, the option to toggle enhancements off is hidden behind complex menus, making it as elusive as a rogue in the shadows. Some players have even suggested that mods like Heretic on gzdoom offer a superior visual experience.
The remaster’s story elements are like a well-aged wine—rich, nostalgic, and full of depth. The inclusion of high-quality FMVs from the PlayStation release adds layers of lore and exposition, enriching the narrative experience. The new episode for Hexen is a highlight, offering fresh content that expands the original story.
While the remaster retains the essence of the original games, the focus on gameplay mechanics and features sometimes overshadows the story. The lack of specific details about the narrative makes it hard to assess its quality, but the emotional impact on players is undeniable. The remaster has rekindled fond memories and brought back the joy of shared experiences, particularly among those who played the originals in their youth.
Heretic and Hexen’s remaster by Nightdive Studios is a commendable effort to bring these classic games into the modern era. While the gameplay and story elements offer a delightful mix of nostalgia and new content, technical issues and certain design choices cast a shadow over the experience. With a bit more polish and attention to detail, this remaster could truly shine.
Score: 6.5/10