A Game About Feeding A Black Hole: Cosmic Calorie Counting

When your appetite for stars is as endless as your backlog

Launch Day Larry

In the vast universe of gaming, where black holes are usually the stuff of cosmic horror, “A Game About Feeding A Black Hole” takes a more whimsical approach. Imagine if Katamari Damacy and Vampire Survivors had a baby, and that baby was a voracious black hole with a penchant for celestial snacking. This game promises a light-hearted romp through the cosmos, but does it deliver a satisfying meal or leave you hungry for more?

Gameplay: A Linear Journey Through the Stars

The gameplay in “A Game About Feeding A Black Hole” is as straightforward as a black hole’s gravitational pull. Players navigate a linear progression system that, while initially promising with its branching skill tree, quickly reveals itself to be more of a one-way street. The scaling costs of upgrades mean that your choices are about as meaningful as deciding between a rock and a hard place. This design choice seems to stretch playtime without adding much substance, like a cosmic treadmill.

Screenshot 1

Despite this, the game manages to keep players engaged with its clean interface and clear button prompts. The introduction of new mechanics over time helps maintain a sense of freshness, even if the gameplay can feel repetitive. Special asteroids add a dash of visual flair, but their inability to trigger each other limits the potential for satisfying chain reactions. It’s like setting up a line of dominoes only to find out they’re glued to the table.

The game does offer multiple modes and difficulty levels, with a highly anticipated Roguelike mode on the horizon. These additions promise to enhance replayability, though the grindy nature of later stages might test your patience. For those who enjoy idle games, this title offers a fun and addictive experience, especially when snagged at a discount.

Graphics: A Cosmic Kaleidoscope with a Few Black Spots

Visually, “A Game About Feeding A Black Hole” is a feast for the eyes—at least initially. The game dazzles with vibrant, swirly colors and flashy effects like big lasers and supernova bombs. It’s like a cosmic light show that keeps you entertained, at least until the novelty wears off.

Screenshot 2

However, the graphics suffer from a lack of variety, with the same effects repeating ad nauseam. This repetition, coupled with performance issues like lag spikes during particle-heavy moments, suggests that the game could use a bit more polish. It’s as if the developers got a little too enthusiastic with the glitter and forgot about the glue.

The interface, on the other hand, is a shining star. With light and dark modes and excellent button prompts, it sets a high standard for accessibility. Yet, issues like text size reduction when zoomed out and small cursor size can detract from the overall experience, making you wish for a telescope to read the fine print.

Story: A Light-Hearted Cosmic Snack

The narrative of “A Game About Feeding A Black Hole” is as straightforward as its title suggests. You play as a black hole with an insatiable appetite for stars and planets, a concept that’s both charming and reminiscent of the Katamari series. The main story mode is a bite-sized experience, clocking in at around three hours, perfect for those looking for a quick cosmic snack.

Screenshot 3

While the story isn’t groundbreaking, it captivates with its fun and addicting nature. The addition of new modes and potential for future content keeps players hopeful for more. However, the progression system can feel grindy, especially in the later stages, where milestones reset your progress and disrupt the narrative flow. It’s like reaching the climax of a movie only to have the projector jam.

Final Verdict

“A Game About Feeding A Black Hole” offers a delightful, if somewhat shallow, journey through the cosmos. Its vibrant graphics and engaging mechanics provide a fun distraction, though the linear progression and repetitive gameplay may leave some players wanting more. For fans of idle games and those looking for a light-hearted experience, this game is worth a try—especially if you catch it on sale.

Score: 6.5/10